In the image below you can see a comparison between the Max viewport set to High Quality and a render in V-Ray: In this case we used the OSL HDRI Lights, which we’ll cover in another article, to add a light and brighten up the right side of the asset:įrom the release of 3ds Max 2021 forwards, Arnold will be the default render engine, so all the new features will be directly compatible with it. One last parameter, Additional Light, allows us to add another light effect. If needed we can override the visibility of the map with a solid color or with another texture, like the override option we get both in V-Ray and Corona when dealing with Image Based Lighting: With Background Blur and Ground Projection enabled, we can already get a really nice image in viewport: In our sample Position is set to and Tripod Height to 180cm, to avoid too many distortions in the balustrade and the hedge in the background. Tripod Height → simulates the height of the camera/observer.Position → adjusts the position of the center of the projected ground, it can be useful to remove some distortions due to the projection.Samples → how many samples the viewport render will use for the blurįor this example an amount of 2 looks good enough, but the samples had to be cranked up to 128 to get a nice blurred background in the viewport.Let’s enable the Background Blur option and adjust the settings until we find a nice result:
Luckily with the OSL HDRI Environment we get two settings to avoid these two problems. Below there’s an example of how the hdri “palermo_square.hdr”, which comes with 3ds Max, is affected by the Clamp and Clamp Stops options:Īs you can see from these three images the sunlight on the facade of the building is clamped because the value of the pixel is way above the value of 1.īefore moving to the other settings, let’s add an asset from Megascans, and switch the viewport to High Quality:Īnd thanks to the new viewport improvements we get a really good lighting (complete with shadows and ambient occlusion) directly in the viewport.Īs you can see the assets arefloating in space and if we want to do some look development, it would be quite difficult since the background is perfectly in focus becoming quite disturbing.
#Environment hdri files free download series
In our series of articles dedicated to 3dsMax 2021, we’ll mainly focus on the features that we expect to use in an ArchViz pipeline. A whole bunch of new aspects to consider to enhance our workflow.
#Environment hdri files free download update
You’ll see we move from an updated viewport to bake to textures but also from a weighted normal modifier to the update for Substance plugin. With the official release of 3ds Max 2021, here we introduce you to a series of articles covering some of the new features of the software.įirst, let’s see in the video below the main features realeased with 3dsMax 2021.